~ Platform: iPhone, iPad
~ Created the game’s engine from scratch, had the role of bringing the game to a publishable state with all its advanced functionality in order for the rest of the programmers to work upon. Built the game’s core A.I. engine, creating a solid gameplay, was responsible for the mobile architecture in order to create the best possible
~ result using the least needed computational resources and a complete user interface along with all the needed “gestures” for the iPhone platform.